Ahmad Fauzan

Game Engine Programmer

Rocket Lander (2013)

Everyone who loves the old game knows Lunar Lander. Rocket-Lander We made a clone game of it. This game has many enhancements from the original game, both in arts and levels. To develop this game, the team consisted of a programmer, an artist (great art result from Frilla, as you can see in the image) and a sound/music designer (also great sound effect and music from Rio). This game is our first release in store for a smartphone. For the first time, we developed this game using Marmalade Studio and C++. But accidentally, our sources file vanished without any data backup (in this time, I barely used Git as code repository). After the accident, we redeveloped it using Unity3D and C#.

Responsibility: Programmer

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