Ahmad Fauzan

Game Engine Programmer

Numeron (2013)

A game about math and pathfinding. This game has a very simple mechanism. The player must find a path (one way of several possible ways). Every level is designed uniquely. This game was developed in a hackathon event in 2013 from TechInAsia. We (me and my friend, Martha) worked in this game two full days. In the development phase of this game, we used Unity3D and C# as language. I helped to implement game logic, designing several levels and making art for the user interface. As a programmer, it was hard for me to make the art, you can see the raw part of the game interface.

Responsibility: Programmer


Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

Create your website with WordPress.com
Get started
%d bloggers like this: