Ahmad Fauzan

Game Engine Programmer

Particle System in Game Engine (C++)

Particle System in Game Engine (C++)

While studying at USC, I and my teammate implemented Particle System for USC’s in-house engine, PrimeEngine. This demo is made for assignment for Game Engine class.


Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

Create your website with WordPress.com
Get started
%d bloggers like this: